The Elder Scrolls Online is the initially Elder Scrolls game to permit gamers to discover the legendary Elder Scrolls world with other folks. Utilizing ZeniMax Online’s Megaserver technology, players will join one connected planet with a constructed in social network that lets them remain up-to-date with every little thing their close friends are carrying out.
Megaserver technologies avoids the hassle of shard selection and makes The Elder Scrolls Online probably the most socially enabled games ever created. No matter whether playing alone, or with hundreds of buddies, players can create their very own style of play as they embark upon an epic quest across Tamriel.
Update 17 will arrive as a totally free base-game patch alongside the Dragon Bones DLC game pack on PC/Mac February 12 and PS4 and Xbox One February 27. Irrespective of whether you’re an Alliance War veteran, an Undaunted dungeon delver, or perhaps a lone wolf adventurer, these combat modifications are relevant to what you do!
Teamwork Prevails with Enhanced Synergies
Capability Synergies in ESO are made to offer players additional opportunities to advantage from teamwork and communication. Major up to Update 17, we weren’t seeing groups use Synergies as correctly as we wanted, so we made them simpler to make use of and gave them a series of buffs and fixes.
“With this update, we wanted to make Synergies less difficult to know and in some cases a lot easier to activate,” says ESO’s Lead Combat Designer Eric Wrobel. “Every capacity that offers a Synergy now displays a clear visual indicator, like a column of light. Once the Synergy is applied, the indicator disappears. This assists other players know no matter whether they will expect to seek out a Synergy there.”
This visual indicator also communicates the Synergy’s remaining cooldown time, and they now fire right away when activated, no matter what your character is performing. These modifications make Synergies additional powerful, and they’ll go a lengthy way towards boosting your group’s sustain, survivability, or damage.