World of Warcraft Looks To Utilize Multi-Core CPUs 14 Years Soon after Its Launch


As described by Bellular, World of Warcraft is usually a game that “runs on all the things but runs excellent on nothing at all.” One of the most significant complications that World of Warcraft faced was the fact that it has never ever utilized multi-core processors. You could possess a dual, quad, eight(or additional) core processor, plus the game will pump all the things via a single, solitary core. All of that seems to change with Patch 8.1 for the reason that they’re presently testing a make on the game that use multiple processing cores!

What does this imply for players? It means that it is possible to see a substantial reduction in FPS losses in some situations. How numerous instances have you gone to do a world boss and upon getting phased onto another realm, and could not see spells and particle effects immediately after 15 to 20 seconds? Or, how does the same situation and going from 60 fps all of the approach to 15 fps or perhaps reduced? Blizzard has been accusing the end user’s hardware for many years, but with this latest patch, they lastly admit that the issue has been on their end.

The most significant evidence comes from their previous expansion, Legion. Beginning with Patch 7.1, Blizzard attempted to introduce new technology which preloaded the regions from the cache right after logging in for the initial time for the day. In case you let your personal computer down at night and begin World of Warcraft the next day, you’d be in problems, what players came to dub, the loading screen boss. You can sit there, having a high-end PC, and wait nearly ten minutes for the Legion version of Dalaran to load. Immediately after totally loading, quit and log back in, and load Dalaran inside a matter of seconds. Even though annoying, part of the problem is that because the game got a lot more wow items resource intensive, Blizzard has to come up with a options that would have already been solved if they supported multi-core CPUs when they became trendy more than a decade ago.

Don’t forget, that is being tested within the public testing field of World of Warcraft. The PTR is Blizzard’s private playground to publicly test the functions that give them with better data than if they tested them internally. This does not mean that Patch 8.1 will implement multi-core support. At the time of writing, Blizzard did not officially announce multi-core assistance. This may perhaps be just Blizzard testing the technologies through the improvement of Patch 8.1.

Nonetheless, the truth that they may be actively testing and researching clearly shows that it’ll one particular day develop into a reality. Let us look forward towards the day! Acquire wow gold and play World of Warcraft now!